interactionsVercel
No Dead Zones
MUST
MUST: No "dead-looking" interactive zones—if it looks clickable, it is
If part of a control looks interactive, it should be interactive
Bad
Good
Why it matters
When part of a component looks clickable (like a card with a button), make the entire component clickable, not just the button. This matches user expectations and reduces frustration from clicking "dead zones" that don't respond.
References