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animationsEmil Kowalski

Keep Spring Bounce Subtle

SHOULD

SHOULD: Keep spring bounce within 0.1–0.3 (`{ type: "spring", duration: 0.5, bounce: 0.2 }`) and reserve any bounce for drag-to-dismiss and playful interactions — everyday menus, dropdowns and modals are usually better with none.

Keep spring bounce between 0.1 and 0.3, and reserve real bounce for drag-to-dismiss and playful moments

Bad

Good

Why it matters

Bounce is a claim that the element has mass and momentum. That claim is true for something you flung with your finger, and false for a settings popover that simply appeared. Above roughly 0.3 the overshoot becomes a visible wobble that reads as cartoonish on utility UI and, on a control opened dozens of times a day, as broken. In Apple-style spring terms: `{ type: "spring", duration: 0.5, bounce: 0.2 }`. Everyday menus, dropdowns and modals are usually better with no bounce at all.

Built by Gleb Stroganov, design engineer at Evil Martians.

The rules come from other people's skills and guidelines — Vercel, Rauno Freiberg, @Ibelick, impeccable, Emil Kowalski, Tailwind, RAMS — each one credited on the Sources page. The work here is extraction and wiring: every rule is pulled into one corpus, given a good and a bad example you can operate, a MUST/SHOULD/NEVER rule an agent can paste, and a link back to where it came from.